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West Noobia

Faction · West Noobia · ASSAULT bloc

West Noobia (the Federal Republic of Noobia; leader Franklin Harigold; capital Saiph) is a democratic, free-market state that “functions largely as a puppet state of the Bloxian Commonwealth”, with about 650,000 soldiers, weaker ground forces and a superior navy and air force. It was “born from a civil split in the Noobic Republic”. (MH:Nations_and_Countries, FD:West_Noobia)

The official game description: “After a destructive Naval landing off the coast of East Noobia, WNSDF now begins attacks on Naramo and its Nuclear Plant.” In the TCG West Noobia is the ASSAULT bloc’s swarm faction — cheap RAIDERS, the Hacking Device, the Hostile Raid — in slate grey with blood red, the colours of “gray or dark green clothing, red nametags, and black rifles”.

TeamDescription (in-game)Notes
West Noobian Assault Force (WNAF) — freeDuties: attack the facility, harass Logistics, “start a nuclear meltdown by capturing and securing the Control Room.”Conscript 0 (T-42, T-29, BR-10, B63, M19, PMV) → Operative 10k (BR-18) → Senior Operative 20k → Field Sergeant 30k → Master Sergeant 50k (C-16) → Warrant Officer 100k (M52 APC “Garbage”) → Lieutenant → Captain → Detachment Commander 300k → Major General 500k. Cold-War-style Bloxian-made gear. Hostiles “assume a clearance of a B card”
Major General (“WN General”)“The General of the joint ‘Northern Division’ of Federal Ground Defence Forces is personally responsible for overseeing and executing operation ‘Chainbreaker’ - a chain of naval invasions of northern regions of the Stratocracy.”one per server. Doctrines: Armored Assault (an RH-2, a WN VT-6, two M41 Cannons), Infiltration Specialist (three M52 IFVs; opens the 14th Recon). Support: “FEET FIRST INTO HELL” (a paradrop of eight), Anti-Tank Supplies
14th Field Reconnaissance Companydoctrine only; single-life infiltratorsBR-10 Suppressed; immune to camera scans
Federal Maritime Defense Force (FMDF)“FMDF MEU Marines serves as the frontline force during the invasion of Naramo…”Marine 0 → … → Force Captain 500k; M41 Anti Air, M52A2 APC, M52R1 VADS
Federal Ranger Regiment (FRR)“The Rangers are the West Noobian’s premier special operations force responsible for reconnaissance and direct action.”Candidate → Junior Ranger → Federal Ranger 25k → Senior Federal Ranger → Veteran Ranger → Chalk Leader → Field Major. Black uniform; BR-18A2, Weston Ranger; captured Security Cars and LLMVs; immune to camera scans; carries a Q-card; WN Hacking Device and Advanced Hacking Device

Needs 20 hostiles and 15–20 defenders online and an hour since the last one; started at an NPC at the WN spawn. Preparing (1:30) → Phase 1, capture the City (WN 300 points against EN 600) → Phase 2, 13:20 on the clock, hack seven SKALA computers for “complete SKALA failure” and a guaranteed meltdown. The radio lines, in order:

“West Noobian Forces have been detected preparing an attack. Gather your forces & prepare to defend the city!” · “A West Noobian ship has been spotted shelling the city!” · “THE WEST NOOBIANS ARE CAPTURING THE POINT, STOP THEM!” · “The city has fallen, fall back and defend the plant!” · “We have taken the city! Capture the terminals.” · “A reactor computer has been hijacked, keep going!”

The TCG’s Hostile Raid card and the whole SKALA mechanic come from this sequence.

WNAF Conscript · WN Hacking Device · Hostile Raid · Federal Ranger

“Functions as an A-Card” is the wiki’s own description of the Hacking Device; the Ranger’s Q-card and scan immunity are the wiki’s. INFERRED (TCG): the Conscript’s Chainbreaker pack bonus is named after the operation, not described by it.