Procedures and events
Procedures · Bravo-8 · Lockdowns · Raids · Acts · Doctrines
| Procedure / event | Mechanics in the source game | In the TCG |
|---|---|---|
| Code Bravo-8 | Reactor start-up authorization by the Shift Manager or the Plant Director; everyone gets 100 XP; the OST “START UP SEQUENCE” (Felixzuku) is the menu theme | The SCRAM restart, and the Shift Manager’s “end your SCRAM lockout” |
| Turbine syncing | 2,990–3,010 RPM, close the breaker on the synchroscope | — |
| Power orders | Every ~90 s, hold within margin ~20 s, 150 XP | Power Orders |
| SCRAM test / Safe SCRAM | A deliberate 3,120 K → SCRAM → below 900 K; 1,000 XP; the badge “That… Was close.” Nine steps: external grid, rods 20 %, coolant off at 1,420 K, rods 100 % at 2,600 K, coolant and all valves at 3,120 K, press SCRAM, cycle valves | SCRAM |
| Refueling | Crane and refueller panel below ~80 % fuel | Reactor Hall’s Refuel |
| Lockdown Class 1 | Developer / CSP; seals the main blast gate: “The Facility has been lost to a large hostile force. Report to the Inner Facility and secure it immediately” | — |
| Lockdown Class 2 | Plant Director; 5-minute cooldown; alarms and music: “An unauthorized hostile force has been detected. Security Forces are to respond immediately. Vents have been locked” | Class 2 Lockdown, the Plant Director’s Exhaust |
| Lockdown Class 3 | Any Corporate; locks all vents, may raise the checkpoint gates | Reserved |
| Hostile Raid | Preparing 1:30 → Phase 1 city capture → Phase 2 13:20, hack seven SKALA computers → guaranteed meltdown | Hostile Raid, SKALA hacks |
| Port Raid | Three sequential capture points | — |
| Staff Riot | A protest outside the Admin Complex, five minutes, kill the Plant Director; 5,000 XP. Explicitly not canon: “the Military Police would violently disband the revolt… or members of 2NIA would pay ‘a visit’ to the leader” | Planned Incident |
| Corporate meetings / Plant Policies | Every 15–30 minutes; votes PD 3, Corporate 2, others 1. Acts: Logistical Security Act, Power Order Efficiency Act, Bloxy Cola Ban Act, Shift Performance Bonus Act, Hazard Pay Bill (2,100 K), Plant Barrier Bill, Security Funding Act, Cargo Supply Bill, Control Room Security Act | HAZARD PAY keyword; the R reveal line; POEA as a planned ACT |
| Executive Acts | DoEE: Exigent Circumstances, Enhanced Security, Reinforced Supplies. DoSF: Security Priority, 3ND Stockpile, Checkpoint Deployment, Forward Supply Deployment. POC: Unpaid Overtime, Renegotiated Budget. CSO: Express Delivery Mandate, GSP Support Mandate | The ACT subtype; Exigent Circumstances Act printed |
| Doctrines | 3rd Division Commander: Armored Wall, Shock Troops. WN General: Armored Assault, Infiltration Specialist. Support: Mortar Attack, Deploy Garrison, “Feet First Into Hell”, Anti-Tank Supplies | The DOCTRINE subtype (full set); Mortar Attack printed |
| Wanted / incarceration | Two warnings → wanted; sentences 2:00 up to 30:00; surrender at the Police Box halves the time | WANTED keyword |
| Cargo Train | 22 crates, 15-minute cooldown | The crate belt in every opening |
| Camera scan | Plant Director, 35 cameras; FRR and the 14th are immune | CAMERA SCAN, SCAN-IMMUNE |
| Authorization | Senior Guard and above, LMP, NMP and Corporate tag civilians AUTH; Corporate may issue an E-card | The E tier |
| Daily rewards | A seven-day cycle | The daily supply run |
Radio: Z toggles the radio, X is quick chat; destroying the Comms Box scrambles the radio.
Badges
Section titled “Badges”Hostile Contact (“To 4NAC, We have visual! WE HAVE CONTACT!” — experience a raid), SCRAM Qualification (“That… Was close.”), Unforeseen Consequences (survive a meltdown), The Perfect Shift (Tier 3, seven Power Orders), Top of the Chain (become Plant Director through XP), Nuclear Candy, Nuclear Winter, Not great, not terrible (max Geiger reading). Four of these are TCG reveal or win lines.
Update history (real)
Section titled “Update history (real)”| Date | Update |
|---|---|
| 2025-01-18 | Game released |
| 2025-11-08 | “The split” — 8NEC and Naramo separate from the Noobic Stratocracy |
| 2025-12-13 | “PLANT WORKER RIOTS” (Staff Riot) |
| 2025-12-20 | COLD STEEL — 13ACR, BFO rework, GSFM reopened |
| 2026-01-24 | WRENCHES & WORKORDERS — radiation, Geiger, hazmat, VT-6 |
| 2026-03-13 | CHUTES & LADDERS — vents, subway, M53 CCS |
| 2026-04-25 | CORPORATE REWORK — DoEE, Plant Executives, PSD, the new Admin Complex |
| 2026-06-06 | TIP OF THE SPEAR — SOC, FRR upgrade |
| 2026-06-27 | ESCALATION OF FORCE — commanders, port raid |
| 2026-08-01 | PERCUSSIVE MAINTENANCE — keycard gates, SCRAM target 900 K |
| 2026-08-29 | OPERATION SHEDLETSKY SWORD — 4NSB, VT-5E1, working NVGs |
| 2026-09-11 | Community servers |
In-lore chronology
Section titled “In-lore chronology”Only what the wikis state, and no dates beyond 1963: Bloxia colonizes the Noobian continent → Bloxian Security Forces fire on East Noobian protesters, the rebels expel Bloxia, the Stratocracy follows → West Noobia is born from a civil split and made a Bloxian puppet → Korbloxia’s military is obliterated by Bloxian nuclear strikes → 1963, stalemate; West Noobia’s naval landing; operation “Chainbreaker”; Ground Service’s “disaster in Lotra”; GSP assigned to Naramo; 13ACR raised to counter Bloxian armour → the attack on the plant itself “is NOT canon in lore”.