Department of Energy
Faction · Department of Energy · DEFENSE bloc
“The Department of Energy is the government entity that oversees and controls power plants such as the Naramo Nuclear Plant. The Plant Director reports to its officers.” (MH:Department_of_Energy). In the TCG the DOE is the DEFENSE bloc’s operator faction: OPERATORs, HAZMAT crew, the Control Room ramp and the executive acts. Its cards are hazmat yellow with a safety-orange accent.
Departments
Section titled “Departments”| Team | Description (in-game) | Ladder (XP) | Kit |
|---|---|---|---|
| Plant Maintenance (PM) — starter | “The backbone of the plant. Maintenance staff repairs infrastructure and handles supplies delivered by Logistics.” | Intern 0 (D-card) → Junior Technician 500 → Technician 2k → Senior Technician 4k → Supervisor 7.5k → Head Technician 25k (B-card) → Plant Operations Manager 100k (A-card) → Plant Operations Chief 600k | Orange hazmat; wrench, mop, Geiger counter. A Gold Mop at 5,000,000 XP |
| Logistical Operations (LO) | “Keeps the plant working like clockwork. Deliver supplies from the factory to the plant in armoured transports.” | Intern 0 → Driver 1k → Supplier 3k → Experienced 7.5k → Manager 10k (B) → Assistant Supply Officer 50k (A) → Chief Supply Officer 600k | Dark-green hazmat; hauls only “Reactor fuel rods, Diesel, Bloxy Cola”; the DOE Supply Tug is the only vehicle allowed inside |
| Reactor Operations (RO) | “The heart of the Naramo Power Plant. Operates the reactor from the control room and completes power orders.” | Trainee 0 → Junior Operator 2k → Reactor Operator 10k → Experienced Operator 25k → Engineer 50k → Chief Engineer 100k (red hardhat, B) → Head of Reactor Operations 200k (black hardhat, A) | Yellow hazmat |
| Shift Manager (SM) | “Leads Reactor Operators and oversees all plant systems to ensure power orders are completed.” | Junior Manager 0 → Experienced 5k → Veteran 15k → Master 30k → “Nuclear Engineer with 10 Years of Experience” 1,000,000 | Blue hazmat; A-card, wrench, lantern, clipboard; one per server; authorizes Code Bravo-8 |
| Corporate (CO) | “Maintains surveillance across the plant, operates public tours, and carries authority to lockdown the plant.” | Unpaid Intern 0 → … → Assistant to the Regional Manager 75k → Regional Manager to the Assistant Manager 80k → … → Board of Directors 250k → Department of Energy Executive 600k | Suits; policy “L.I.V.E”; Class 3 lockdown; may issue E-cards to civilians |
| Plant Director (PD) | “Plant Directors serve as the face of the Power Plant, and are in-charge of all operations within NNPP.” | Executive Director / Director | Q-card, Model 17, flashlight, clipboard; Class 2 lockdown; camera scan over 35 cameras; can fire any DoE / GSP for five minutes; auto-fired on assassination or meltdown |
| Civil Service Personnel (CSP / 8NEC) | “Members of the Stratocracy’s Engineering Corp, responsible for the design of the plant itself.” | Probationary Contributor → Creative Director | White hazmat; Z-card. The developers |
The Plant Executives
Section titled “The Plant Executives”Every DOE department tops out at a 600,000-XP executive, one per server, with an Executive Radio:
- Plant Operations Chief (POC) — acts Unpaid Overtime, Renegotiated Budget (over-heal to 130 %).
- Chief Supply Officer (CSO) — Express Delivery Mandate, GSP Support Mandate (spawns the 239th).
- Department of Energy Executive (DoEE) — “An official of the Stratocracy with the power to execute Executive Acts and requisition military assets for the plant.” Acts on a shared 20-minute cooldown: Exigent Circumstances Act (CMP-44s to non-combat DoE for ten minutes; unlimited at a 2:1 raider ratio), Enhanced Security Act (extra PAT-1s and an SV-1 for Plant Security), Reinforced Supplies Act (an HTV Reinforced), Team Announcement.
- Director of Security Forces (DoSF) — see SECFOR.
The TCG’s ACT subtype is this layer: Exigent Circumstances Act is the first printed, at Clearance A with the one-per-shift limit standing in for the cooldown.
Contractor factions
Section titled “Contractor factions”Two player-run groups are attached to the DOE (MH:Factions):
- Noobic Engineering Service (NES) — “Safety, Service, Repair.”; chair ThyWickedOne; keycards D for low ranks, B for high ranks, A for high command.
- Advanced Noobic Reactor Operations (ANRO) — DOE contractors; Chief Nuclear Officer doop931; ranks from Junior Reactor Operator to Shift Technical Advisor, then Shift Supervisor, Control Room Supervisor, Field Operation Inspector, up to the CNO; certifications Solo, Turbine, Emergency, Grid, Supervisor. Orientation once a day, 50-person cap. The TCG’s Shift Supervisor persona and the ORIENTATION keyword come from here.
DOE cards in Critical Mass
Section titled “DOE cards in Critical Mass”Plant Maintenance Intern · Reactor Trainee · Reactor Operator · Class 2 Lockdown · Shift Manager · Exigent Circumstances Act · Plant Director
INFERRED (TCG): the Trainee’s narrow margin, the Intern’s Repair ability, and the Shift Manager’s “ready an OPERATOR” are the TCG’s translation of the departments’ duties; the wikis do not describe those as mechanics.