Skip to content

Reactor Hall

Reactor Hall — card illustration
NeutralRestricted HoloFacilityC

NAR-CM01-026 · CM01 #026 of 030 · BLOC ANY

Swipes4
Integrity5

UNIQUE

  • Site EffectPosts (2).
  • Shift StartCOOL 50 for each OPERATOR STATIONED here.
  • RefuelOnce per game. Exhaust, pay 3 Swipes: set your Core Temperature to 1,420 K.

Refuelling crane, FRS slots, "swap rods"; rods bounce during meltdown.

  • Site Effect. Posts (2).
  • Shift Start. COOL 50 for each OPERATOR STATIONED here.
  • Refuel. Once per game. Exhaust, pay 3 Swipes: set your Core Temperature to 1,420 K.

Keywords: UNIQUE — see the keyword glossary.

FieldValue
IDNAR-CM01-026
SetSet 001 — Critical Mass (CM01), card 26 of 30
TypeFacility
FactionNeutral — ANY bloc
RarityRestricted Holo (RH) — reveal line REACTOR OVERHEAT
ClearanceC (see keycards)
Swipe cost4
Integrity5
TagsUNIQUE, cooling, refuel, zone-b
Lore sourcenaramo.miraheze.org/wiki/Locations
Artwork/artwork/CM01/NAR-CM01-026.webp — original illustration, CC BY 4.0 NaramoTCG

Generated from src/data/cards.json by scripts/generate-cards.mjs. Edit the catalogue, not this page.