Crate odds
Odds · CM01-BOOSTER · generated from the live config
The odds page inside the game is generated from the same configuration object the server rolls with, so it cannot drift from reality. The numbers below are the live Critical Mass Booster configuration.
Per slot
Section titled “Per slot”| Slot | Pool | Odds |
|---|---|---|
| 1 | Standard Issue | C 100 % |
| 2 | Standard Issue | C 100 % |
| 3 | Standard Issue | C 100 % |
| 4 | Standard Issue | C 100 % |
| 5 | Standard Issue | C 100 % |
| 6 | Service | U 100 % |
| 7 | Service+ | U 90 % · R 10 % |
| 8 ★ | Restricted+ | R 74 % · RH 18 % · X 6 % · AA 1.5 % · Z 0.5 % |
Holo chance on slots 1–7: 3 % each. Slot 8 has no holo roll of its own because RH, X, AA and Z are holo by definition.
Per crate
Section titled “Per crate”| Outcome | Probability per crate |
|---|---|
| At least one Restricted or better | 100 % (slot 8) |
| Two Restricted-or-better cards | 10 % (slot 7 upgrade) |
| Restricted Holo or better | 26 % |
| Executive or better | 8 % |
| Archive Art or Classified | 2 % |
| Classified | 0.5 % |
| At least one holo among slots 1–7 | ≈ 19 % (1 − 0.97⁷) |
Guarantees
Section titled “Guarantees”| Rule | Behaviour |
|---|---|
| Executive+ within 60 | If 59 consecutive Critical Mass crates contain no X, AA or Z, the 60th crate’s slot 8 is forced to one of them at their relative weights (X 75 % · AA 19 % · Z 6 %). Resets on any X/AA/Z pull. Shown in the collection as “Next guaranteed Executive+ in N crates”. |
| First ten crates | Your first ten crates of a set guarantee at least one Executive-or-better (forced on the tenth if needed). Once per operator per set. |
| No duplicate X / AA / Z | Until you own every card of that tier in the set, a roll that lands on an owned card is re-rolled within the tier. |
| RH re-roll | A Restricted Holo already owned ×3 is re-rolled once. |
Pity never lowers odds; it only forces floors.
Event modifiers
Section titled “Event modifiers”An event is a signed, time-boxed overlay on the base config. It must carry a human-readable disclosure that the odds page prints during the window (“Slot 7 R chance 10 % → 20 %; slots 1–2 hostile factions only”). Modifiers cannot reduce a pity floor and cannot raise the Classified weight beyond twice the base. Daily Pack rolls are the same mechanism, one day at a time.
Versioning
Section titled “Versioning”Every change to the odds creates a new config ID; a crate records the ID it was rolled under, and the previous three configs stay viewable. Per-card weight overrides (a card made more or less common within its rarity) are listed by name — there are none in Critical Mass today.